articles
 
Forbidden's FORscene
Googles The World Of Post Production
 
by Neal Romanek
 
(as printed in TVBEurope magazine, Sept. 2007)
 
Who said that military and creative technologies were mutually exclusive?
 
Forbidden Technologies has created what might be the first practical web browser-based editing system, FORscene. The Java application's success rests, in part, on CEO  Stephen B. Streater's experience honing image recognition for missiles.
 
For years, there have been promises of web-based media programs, and there have been a few attempts at web-based editorial systems. Some of these have worked well, but usually only in ideal conditions, connected to fast networks. A browser-based system is truly "platform independent". Any hardware that can access the Internet can run the application and one's ability to edit is virtually independent of computer speed.
 
"There's a big difference between something that works in principle and something that works in practice," notes Stephen Streater, who founded Eidos plc, in the 1990's. With FORscene Streater wanted to create something that would really work over any web connection, not just a fiber optic intranet at a major facility. "You show FORscene to non-technical people and they just take it for granted that it works. But when you show it to technical people, they go 'Wow!' They realize there are hundreds of things you have to do to make it work on the Internet."
 
The key to FORscene's success is in the compression technology, built from the ground up for the system. Streater studied information theory at Cambridge, and that grounding has been the keystone to FORscene's construction. He explains: "There's a lot of repetition in data and if you've got clever technology, you can work out what's repeated and what's genuine information." When he studied for a PhD at London University, Streater worked with the military on image recognition for guided missiles. The problem he was tasked to solve was how a missile flying to its target at 3000 miles per hour can analyze the video it takes of the ground zooming past, making course corrections instantaneously. Streater points out "At those speeds, you really have only one frame between the time the missile spots the target on the horizon and the target itself." It is exactly this type of problem of analyzing and sending video data that technologists have been chipping away at for the last decade.
 
Streater compares today's hardware-dependent post-production world to the days of information technology pre-Internet boom. "You don't do a search any more with a CD-ROM that you install on your machine as a dedicated piece of software that you upgrade every six months. That's how it used to be with, say, telephone directories. You had to go to your desktop machine, in your office, and maybe there was only one machine because you only had one license for it. Of course, that would be ridiculous now. You just go to Google, no matter where you are. The same change has been happening all over. And we are the people doing it for video editing."
 
The main advantage to the editing system being web-centric is that everyone in the process is connected. Users have access to the material whether they are in their office, or on location, or even on holiday, and at any time of the day. A director in London could be working with an editor in Los Angeles and a producer stuck in an airport in New York, and all three can be looking at, commenting on, and editing the same material simultaneously.
 
 
FORscene features its own integrated chat system, which is also linked to technical support. Particular attention has been paid to the logging and commenting features. FORscene also has a variety of output formats, including FORscene's own good-to-go web player, podcast-, mobile phone-, and web-friendly formats, and MPEG, as well as easy export of XML/EDL.
 
The applications for journalism and time-sensitive content are enormous. Raw footage can be uploaded from the location to Forbidden's servers and instantaneously edited and prepared for broadcast at a newsroom a thousand miles away. That editing task can be spread out among any number of editors.  
 
Streater is well aware that web-centric content creation tools are only following the trend of media as a whole. The Internet – whether watched via PC, iPod, or phone – is fast becoming the principle source of the public's video consumption. In the U.S., iTunes downloadable video is getting set to shoulder out DVD. "The whole world is moving. And the broadcast industry likes to do things a step at a time, but the IT world moves much faster. The Internet is doubling in speed every year. And disk space is halving in price for the same capacity every year."
 
Streater's pronouncements may send chills down the spines of certain well-entrenched media tools manufacturers: "In five years time, no one will be buying a desktop system."
 
Those most affected by the technology shift may be the editors themselves. Gone will be the days of a tiny darkened room. An editor will be able to work in the place he is most comfortable. On the other hand, he will have one less excuse to avoid looking over the producer's latest suggestions while on his Caribbean holiday.
 
 
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selected r+c blog posts

Big Bird Flu
Guide to World Culture
Harriet Miers - Complete Bio
My Favorite Assassinations
My Maurice Chevalier Impression
About The Human Body
Top 10 Wizards 
Walpoling
Vonnegut
Words Of Advice For Young People

artists + authors

Paul Bamborough & Codex 
Max Brooks & "The Zombie Survival Guide"
Milton Caniff: Remembering The Rembrandt Of The Comics
Mike Carey on Comics-Writing & Beyond
Cecil Castellucci on Art, Transformation & Not Being Boy Proof
Robert E. Howard & the Barbarian West
Gordy Hoffman & BlueCat Screenwriting Competition
Editor Tim Squyres on Crouching Tiger, Hidden Dragon

films & filmmaking

2046 (2004)
Black Narcissus (1947)
Fire and Ice (1983)
Lancelot of the Lake (1974)
Nil By Mouth (1997)
The River (1951)
Sunset Blvd. (1950)
Oh, what I have seen!

Sounds Of Nature I:  Sound Design on BBC Nature Docs
Sounds Of Nature II:  Sound Editing on BBC Nature Docs
Forbidden's FORscene Googles The World Of Post Production
Old Planet, New Tech: Discovery Unleashes "Planet Earth"
Science Fact, Not Fiction: NASA's Astronomy Visualization Lab

shows + cons

Comic-Con 2007 - Souvenir Book Submissions

Comic-Con 2006 Warm-Up
Comic-Con 2006 - Prelude
Comic-Con 2006 - Day 2
Comic-Con 2006 - Star Wars

Comic-Con 2005 - Merchandising Webcomics
Comic-Con 2005 - Ralph Bakshi / Fire and Ice (1983)
Comic-Con 2005 - Marshall Vandruff

SIGGRAPH 2005 Electronic Theater

... and star wars

Death Star OSHA Report
10 New Planets for Star Wars
Comic-Con 2006 - Star Wars
http://www.nealromanek.com/blog/2006/06/big-bird-flu.htmlhttp://www.nealromanek.com/blog/2005/07/guide-to-world-culture.htmlhttp://www.nealromanek.com/blog/2005/10/harriet-miers-complete-bio.htmlhttp://www.nealromanek.com/blog/2005/08/favorite-assassinations.htmlhttp://www.nealromanek.com/blog/2006/08/my-maurice-chevalier-impression.htmlhttp://www.nealromanek.com/blog/2005/09/about-human-body.htmlhttp://www.nealromanek.com/blog/2007/01/top-10-movie-wizards.htmlhttp://www.nealromanek.com/blog/2006/11/walpoling.htmlhttp://www.nealromanek.com/blog/2007/04/vonnegut.htmlhttp://www.nealromanek.com/blog/2006/10/words-of-advice-for-young-people.htmlPaul%20Bamborough.htmlMax%20Brooks.htmlMilton%20Caniff.htmlMike%20Carey.htmlCecil%20Castellucci.htmlRobert%20E.%20Howard.htmlGordy%20Hoffman.htmlhttp://www.nealromanek.com/blog/2006/04/tim-squyres-and-crouching-tiger.htmlhttp://www.nealromanek.com/blog/2005/08/2046-2004.htmlhttp://www.nealromanek.com/blog/2005/12/black-narcissus-1947.htmlhttp://www.nealromanek.com/blog/2005/07/comic-con-2005-ralph-bakshi-fire-and.htmlhttp://www.nealromanek.com/blog/2005/08/lancelot-of-lake-1974.htmlhttp://www.nealromanek.com/blog/2005/07/nil-by-mouth-1997.htmlhttp://www.nealromanek.com/blog/2006/04/river-1951.htmlhttp://www.nealromanek.com/blog/2005/06/sunset-blvd-1950.htmlhttp://www.nealromanek.com/blog/2006/06/oh-what-i-have-seen.htmlSounds%20Of%20Nature%3A%20Part%20I.htmlSounds%20Of%20Nature%3A%20Part%20II.htmlPlanet%20Earth.htmlAstronomy%20Visualization%20Lab.htmlhttp://www.nealromanek.com/blog/2007/03/comic-con-2007-souvenir-book.htmlhttp://www.nealromanek.com/blog/2006/07/comic-con-warm-up.htmlhttp://www.nealromanek.com/blog/2006/07/comic-con-2006-prelude.htmlhttp://www.nealromanek.com/blog/2006/07/comic-con-2006-day-2.htmlhttp://www.nealromanek.com/blog/2006/07/comic-con-2006-star-wars.htmlhttp://www.nealromanek.com/blog/2005/07/comic-con-2005-merchandising-webcomics.htmlhttp://www.nealromanek.com/blog/2005/07/comic-con-2005-ralph-bakshi-fire-and.htmlhttp://www.nealromanek.com/blog/2005/07/comic-con-2005-marshall-vandruff.htmlhttp://www.nealromanek.com/blog//2005/08/siggraph-electronic-theater.htmlhttp://www.nealromanek.com/blog/2005/10/death-star-osha-report.htmlhttp://www.nealromanek.com/blog/2006/01/10-new-planets-for-star-wars.htmlhttp://www.nealromanek.com/blog/2006/07/comic-con-2006-star-wars.htmlshapeimage_2_link_0shapeimage_2_link_1shapeimage_2_link_2shapeimage_2_link_3shapeimage_2_link_4shapeimage_2_link_5shapeimage_2_link_6shapeimage_2_link_7shapeimage_2_link_8shapeimage_2_link_9shapeimage_2_link_10shapeimage_2_link_11shapeimage_2_link_12shapeimage_2_link_13shapeimage_2_link_14shapeimage_2_link_15shapeimage_2_link_16shapeimage_2_link_17shapeimage_2_link_18shapeimage_2_link_19shapeimage_2_link_20shapeimage_2_link_21shapeimage_2_link_22shapeimage_2_link_23shapeimage_2_link_24shapeimage_2_link_25shapeimage_2_link_26shapeimage_2_link_27shapeimage_2_link_28shapeimage_2_link_29shapeimage_2_link_30shapeimage_2_link_31shapeimage_2_link_32shapeimage_2_link_33shapeimage_2_link_34shapeimage_2_link_35shapeimage_2_link_36shapeimage_2_link_37shapeimage_2_link_38shapeimage_2_link_39shapeimage_2_link_40shapeimage_2_link_41shapeimage_2_link_42